Counter-Strike: Source Update Released
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client
is restarted. The major changes include:
Counter-Strike: Source
Counter-Strike: Source
- Added a new server ConVar "sv_competitive_minspec" that enforces the following restrictions on
clients when set to 1:
- r_drawdetailprops
1
- r_staticprop_lod (-1 to 3)
- fps_max minimum 60 (or 0)
- cl_detailfade
minimum 400
- cl_detaildist minimum 1200
- cl_interp (0 to 0.031)
- cl_interp_ratio
(1 to 2)
- r_drawdetailprops
1
- Fixed ragdolls popping when using mp_fadetoblack 1
- Fixed a buffer overrun exploit that
could be used to attack/crash servers.
- Fixed a crash at startup when no sound emitter scripts were
loaded.
- Fixed a crash that could happen if a custom model was loaded with missing materials.
- Fixed a
crashed related to alt-tab.
- Fixed a potential crash in the shaders.
- Fixed a crash when running custom maps
with missing model files
- Removed the client console commands "mat_supress" and "mat_debug"