A Closer Look at This Year's Mapping Contest Entries!
The contest has ended. The votes were all tallied and the winners were announced.
The maps below were all finalists in the contest. You can download any or all of them from this link here. Viperbird has graciously provided both bsp and bsp.bz2 formats.
We would like to again thank all of the map creators that put the time and effort into making us new content. Not a lot of 20 year old games are getting 12 new maps a year and you guys made that happen.
Thank you everyone who contributed to the prize pool: feedays, ryker, salo power, python, haymaker, dirtdomina, and tada! You greased the wheels of creation and the community is in your debt.
To the whole HL2DM community, thank you for your patience, your guidance and most of all your support!
To Viperbird thank you for keeping me inspired, and motivated. You're a good dude!

An abandonded Military base, this map offers multi-level action with rockets!

A unique take on vertical gameplay, canopy offers non-stop action and fun!

Ported from single-player, denizen offers a haunting experience with danger from above and below.

This map takes place at dawn in an old electric power station, instant-action as you spawn in with all weapons.

A vertical map with a single type of weapon on each floor.

A refresh of a classic killbox - with some added powerups to spice up the gameplay.

An open map split with a chasm, each side is connected with a bridge.

Set on an old oilrig, this map feels like a classic and new at the same time.

A desert temple with some advanced teleportation tech - fun, fast, and fantastic!

An abandoned shipyard - this map has open gameplay with 2 large jump pads to get around the map.

This map offers excellent flow with some skill-based obstacles to get certain weapons. Control the charger or risk getting the magnum, just don't get stuck in the water!

A large Castle-type map with a courtyard. Offers good gameplay for populated servers, we hope the creator finishes!