Custom UT Bots Pass “Turing Testâ€, Win BotPrize
Phys are reporting that a
University Of Texas team won a $7000 in a competition to create game bots that would pass as human. “The winning
bots both achieved a humanness rating of 52 percent. Human players received an average humanness rating of only 40
percent. The two winning teams will split the $7,000 first prize,” says the Phys report. “When this
‘Turing test for game bots’ competition was started, the goal was 50 percent humanness,” the
bot’s creator, Risto Miikkulainen, is quoted as saying. “It took us five years to get there, but that level
was finally reached last week, and it’s not a fluke.” The bot mimicked humans by pursuing grudges, having
poor aim at long range, and by using neural networks to “evolve” the bot’s behaviour towards something
that would be optimal in the game’s environment.
Does anyone know of any games that use bots for language responses? I can’t think of any offhand, but it must be going on, and there must be an intriguing state of the art for the “real” Turing Test in games.