Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be
applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2M)
Team Fortress 2
Source Engine Changes (TF2, DoD:S, HL2M)
- Fixed a client crash related to the audio system
- Updated controller support for the Linux version
Team Fortress 2
- Added new Linux promo item
- Added new ETF2L, ESH, and UGC tournament medals
- Added new multicolored-lights style to the Festive Stickybomb Launcher
- Fixed Botkiller Medigun, Botkiller Flamethrower, Stickybomb Launcher, and Half-Zatoichi using the Red team arms skin
while on the Blue team
- Fixed a client crash related to the HUD control point maps
- Fixed "Low-Health Kills" strange part also counting kills after the player had died
- Fixed "Buildings Sapped" strange counter sometimes incrementing when buildings were destroyed without a sapper
attached
- Fixed a teamkill exploit that used the Crusader's Crossbow
- Fixed not being able to view different styles while previewing items in the Mann Co. Store
- Fixed the paintability of the Mann Co. Cap and the Mann Co. Online Cap
- Increased the particle limit
- Updated The Map Maker's Medallion to be paintable
- Updated the Engineer's Cap so the Red team version displays the correct color when paint is applied
- Updated Mvm_Bigrock to fix a server crash when all players are dead
- Updated several backpack images to fix issues caused by mat_picmip
- Updated the localization files