Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be
applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2M)
Team Fortress 2
Source Engine Changes (TF2, DoD:S, HL2M)
- Adjusted error messages on servers
when players drop due to Steam authentication failure to be more clear
- Additional important server messages now
go to the server log instead of just the console
Team Fortress 2
- Added The Conquistador
- Added The Map Maker's Medallion
- Added new promotional
items
- Added information about item origins to the WebAPI
- Added "DamagedPlayer" animation event for the
HUD, fired when the local player damages other players
- Fixed The Head Warmer not displaying unusual particle
effects correctly
- Fixed paint applying incorrectly on Max's Severed Head
- Fixed a server crash caused by
Holiday Punch critical attacks on physics objects
- Updated the Itsy Bitsy Spyer so it can also be equipped by the
Sniper
- Updated cp_foundry:
- Clip brush collision
smoothing by the forward spawn alternate exit
- Fixed Nobuild exploits
- Fixed the teleporter player trap on
the roof of the forward spawn alternate exit
- Fixed Nodraw and texturing errors
- Fixed clipping of barrels
on final cap points
- Fixed fade distance on props
- Fixed lighting bugs in spytech vistas
- Removed
props hidden in geometry
- Removed ability for players to cap the final point by standing on the catwalk behind it
- Clip brush collision
smoothing by the forward spawn alternate exit