Release Notes for 3/24/2023
[ Ui ]
- Fixed common asserts.
- Removed Trade-Up contract UI for Limited Test.
- Fixed multiple items showing up in the inspect panel.
[ Audio ]
- Use correct audio device name when user picks "default" device.
- Added weapon drop sounds to minimap distance broadcast.
- Lowered volume of some dust2 ambience.
- Added some missing ui sounds.
- Lowered volume of flashbang ringing and volume ducking effect.
- Reduced stereo spread of grenade explosions.
- Fixed phasing with deathmatch kill bonus sound.
[ Game ]
- Fixed various game crashes.
- Smoke bullet holes are now fixed relative to the firstperson camera.
- Smoke grenades dropped in small crevices no longer detonate on the incorrect side of thin walls.
- Players can no longer pick up weapons while dead during a competitive match.
- Fixed dropping weapons during the team intro.
- Fixed +voicerecord getting stuck on when held during team intro and released after.
- Chat messages sent during end of match no longer show players as *DEAD* if they were dead at the end of the last round.
- Fixed handling game input keys such as +voicerecord while panorama has focus.
- Added netgraph.
[ Graphics ]
- Fixed flickering with MSAA.
- Fixed smoke cloud volume lighting.
- Fixed stencil issue on glass when MSAA is disabled.
- Updated various weapon finishes based on community feedback.
- Fixed common asserts.
- Removed Trade-Up contract UI for Limited Test.
- Fixed multiple items showing up in the inspect panel.
[ Audio ]
- Use correct audio device name when user picks "default" device.
- Added weapon drop sounds to minimap distance broadcast.
- Lowered volume of some dust2 ambience.
- Added some missing ui sounds.
- Lowered volume of flashbang ringing and volume ducking effect.
- Reduced stereo spread of grenade explosions.
- Fixed phasing with deathmatch kill bonus sound.
[ Game ]
- Fixed various game crashes.
- Smoke bullet holes are now fixed relative to the firstperson camera.
- Smoke grenades dropped in small crevices no longer detonate on the incorrect side of thin walls.
- Players can no longer pick up weapons while dead during a competitive match.
- Fixed dropping weapons during the team intro.
- Fixed +voicerecord getting stuck on when held during team intro and released after.
- Chat messages sent during end of match no longer show players as *DEAD* if they were dead at the end of the last round.
- Fixed handling game input keys such as +voicerecord while panorama has focus.
- Added netgraph.
[ Graphics ]
- Fixed flickering with MSAA.
- Fixed smoke cloud volume lighting.
- Fixed stencil issue on glass when MSAA is disabled.
- Updated various weapon finishes based on community feedback.