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    News Drafting Complete
    March 5, 2023
    Need to make sure the publish process exists, and works. Then on to making the news control panel....

    ubetcha

    • 852
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    • Latest Activity
    • OptimusPrime was victorious against ubetcha.
      February 1, 2025
    • ubetcha has challenged OptimusPrime.
      February 1, 2025
    • Team '2 Kings' joined the ladder!
      January 28, 2025
    • ubetcha has challenged OptimusPrime.
      January 28, 2025
    • ubetcha revoked challenge request for newguy2022
      January 28, 2025
  • News
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  • 2v2 TDM Ladder Quake III CPMA - Season 2 - 2v2

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  • Overview
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Ladder Description

Welcome to the Quake III CPM 2v2 ladder! We love you.

Latest Match Results

Versus Score 1 2 3
October 11th
MarioandLuigi
MarioLuigi
VS
MeatWagon
MeatWagon
0 2 - 91 - 87 --
October 1st
MeatWagon
MeatWagon
VS
PROMODE ADMINS
PMA
2 0 83 - 40 59 - 42 --
September 21st
RUsters
rusters
VS
MarioandLuigi
MarioLuigi
0 2 - 85 - 78 --
September 17th
MarioandLuigi
MarioLuigi
VS
FINNSTACK
FINNSTACK
0 2 - 67 - 101 --
September 11th
RUsters
rusters
VS
PROMODE ADMINS
PMA
0 2 - 95 - 104 --

PMA PROMODE ADMINS

Rounds
6
TOTAL
Kills
77
AVG
Deaths
43
AVG
Featured Team

Top 3

See Full Standings
Competitors W L PTS
FINNSTACK
FINNSTACK
3 0 1742
MeatWagon
MeatWagon
3 1 1733
BnB
Beer and Biscuits
1 0 1500

Ladder Staff

pan1c
Ladder Moderator
ubetcha
Ladder Admin
Viperbird
Ladder Moderator

Latest Activity

  • Team '3 Kings' joined the ladder!
    November 16, 2024
  • ubetcha removed a map from the ladder.
    February 16, 2024
  • ubetcha edited a map from the ladder.
    February 16, 2024
  • ubetcha added a new map to the ladder.
    February 16, 2024
  • ubetcha removed a map from the ladder.
    February 16, 2024
Showing 12 of 12 ranked teams
RANK MOVE Team PTS W L FFW FF TOT PCT PPG OPP PPG DIFF STRK L10
1
FINNSTACK
FINNSTACK
1742 3 0 0 0 3 100% 200 43 157 3 3 - 0
2
MeatWagon
MeatWagon
1733 3 1 0 0 4 75% 136 115 21 2 3 - 1
3
BnB
Beer and Biscuits
1500 1 0 0 0 1 100% 150 91 59 1 1 - 0
4
MarioLuigi
MarioandLuigi
1305 2 3 0 0 5 40% 110 123 -13 -1 2 - 3
5
cucks
disappointments
1260 0 0 1 0 1 100% 0 0 0 1 1 - 0
6
The+Barredas
The Barredas
1200 0 0 0 0 0 0% 0 0 0 0 0 - 0
6
3+Kings
3 Kings
1200 0 0 0 0 0 0% 0 0 0 0 0 - 0
8
PMA
PROMODE ADMINS
1160 2 1 0 0 3 67% 152 86 66 -1 2 - 1
9
rusters
RUsters
878 0 4 1 0 5 20% 44 154 -110 -1 1 - 4
10
BOOFNINJA
LIL BOOF NINJAS
840 0 0 0 1 1 0% 0 0 0 -1 0 - 1
11
MagNoren
MagNoren
690 0 1 0 0 1 0% 64 141 -77 -1 0 - 1
12
Fite+me+IRL
Fite me IRL
562 0 1 0 1 2 0% 29 88 -59 -2 0 - 2

Glossary

PTS: Points
W: Wins
L: Losses
FFW: Forfeit Wins
FF: Forfeits
TOT: Total
PCT: Percentage Won
PPG: Points Per Game
OPP PPG: Opponent Points Per Game
DIFF: Average Point Difference
STRK: Current Streak
L10: Record Last 10 Games

Rules & Regulations

  • Ladder Specific Rules
  • General Ladder Information
  • Challenge, Revoke, Accept and Decline
  • Playing The Game
  • Reporting Results
  • Wins, Losses and Forfeits

Ladder Specific Rules

Cross Continental Play NA/EU Challenging team plays their map on defending teams server, and visa versa.
Tiebreaker All regions A cointoss will determine the tiebreaker. The tiebreaker will be played on the loser of the cointoss' server.
No spectating NA/EU Spectating is not allowed due to the possibility of ghosting, unless you're a registered ladder staff member.

General Ladder Information

Roster Size 2 Players The roster size is the number of players competing for each team.
Tiebreaker Random Daily A random map from the ladder pool is selected each day. When the match is played and a tiebreaker is necessary the map selected for the day should be played.
Authentication Not Required If authentication is required you will have to successfully login to the account you intend to compete with. You have this option in your Account Settings.

Challenge, Revoke, Accept and Decline

1.00 When enabled, competitors can challenge an opponent ranked the same or above them while simultaneously defending their current rank from competitors ranked below them.
1.10 Competitors can challenge and be challenged 5 positions above or below their current rank.
1.11 The number of ranks a competitor can challenge above them increases with their winning streak.
1.20 The maps played for the match must be provided when reporting the results.
1.21 The challenging competitor requests 2 dates they prefer to play, and from those 2 dates the defending competitor selects when to schedule the match.
1.30 Challenge revoking is disabled.
1.40 Defending competitors have the option to decline any challenge. A declined challenge is recorded as a win for the challenging competitor and a loss for the defending competitor.

Playing The Game

2.00 Both competitors should try to contact the other to resolve any logistics for the challenge (e.g. servers, reschedules or changes). Direct messages on the site are the default form of communication.
2.10 If a mutual server is not available, competitors will play their opponent's map on a server of their preference.
2.20 Competitors get a grace period of 20 minutes from any agreed on time. If a competitor is not ready within this time then the attending competitor can report a forfeit.

Reporting Results

3.00 Challenge results are allowed to be reported by both competitors and streamers..
3.10 Reporting challenge results requires the score of both competitors and screenshots for proof of each round.
3.20 Intentionally reporting incorrect results, or cheating in any manner will result in a ban from this ladder and potentially the site depending on the severity of your infractions.
3.30 Reported results can be disputed for a limited time. If a competitor issues a new challenge they lose the ability to dispute their last match.
3.31 In the event of a dispute ladder staff may request and review evidence provided by one or both competitors in order to come to a resolution.
3.32 When a disputed match is under review neither competitor can continue to participate until it is resolved.

Wins, Losses and Forfeits

4.00 Competitors win challenges by getting the highest overall score e.g. captures, kills, points.
4.10 Challenges award winners with points and take points from losers.
4.20 Higher ranked competitors award more points than lower ranked competitors.
4.30 Being defeated by a lower ranked competitor will cost more points than being defeated by a higher rank.
4.50 Forced forfeits are disabled.
4.51 Forfeits cost competitors 10% more points than a loss, with no additional bonus to the opponent.
4.52 A consecutive forfeit will cost 50% more points than a loss, with no additional bonus to the opponent.
4.53 A competitor's third consecutive forfeit will result in a suspension and no additional bonus to the opponent.
Showing 3 of PMA's 3 Ladder Matches

Team is an inactive participant of this ladder.
View PMA's ProfileView Full Ladder Match History
Challenger Match Summary Defender
MeatWagon
MeatWagon
+528 POINTS
+0 RUNGS
VS October 1, 2017
-352 POINTS
-0 RUNGS
PMA
PROMODE ADMINS
rusters
RUsters
-18 POINTS
-0 RUNGS
VS September 11, 2017
+12 POINTS
+0 RUNGS
PMA
PROMODE ADMINS
PMA
PROMODE ADMINS
+300 POINTS
+0 RUNGS
VS August 31, 2017
-300 POINTS
-0 RUNGS
Fite me IRL
Fite me IRL
View PMA's ProfileView Full Ladder Match History
  • Join Ladder
    Quake III CPMA - Season 2 - 2v2
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