Roman Bityutskiy is in the process of developing a bot that plays the beloved first-person shooter Half-Life 2: Deathmatch. Unlike what you could expect for a bot in an older game, this bot does not utilize the game engine, cache or memory.
It was built using IgaoGu...
It's super impressive to me. Back in the day if you wanted bot support, you had to put path nodes in your level or
they would just spawn and sit there until you got into it's line of site.
This makes me wonder if those "Are you a human" tests really work or just here to annoy us?
heeey oh!
Forums // News Discussion // Dedicated HL2DM Player Uses Machine Learning to Create Bot
1 Edit(s) ubetcha last edited this post on the 12th of February, 2023 @ 1:18 PM CST