Team Fortress 2 Update Released
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress
2. The major changes include:
- Fixed an issue where
plugin_load may load a non-binary file type
- Fixed an issue where decompressed file sizes were not being checked
by the engine
- Fixed a client crash related to Unusual items and the character loadout screen
- Fixed an item
exploit where tools were being used for purposes other than the original intent
- Fixed The Shortstop not using its
crit sound when firing crits
- Fixed the HUD achievement tracker not filtering map-specific
achievements
- Fixed an issue where character voice lines would be clipped
- Fixed disguised Spies losing
their disguised cosmetic items when they touch a supply closet
- Fixed the HUD 3D Character equipping the wrong
item when Spies change their disguised weapon
- Fixed the Demoman's shield charge turn rate when using joystick
input
- Joystick input now matches keyboard/mouse input
- Added new promo items
- Added ETF2L 6v6 Season 17 and ETF2L Highlander Season 5 medals
- Updated
the localization files
- Updated metal hats to sound like metal when they fall off players' heads
- Updated
the equip_regions for The Toss-Proof Towel, The Titanium Towel, The Tartan Shade, Marshall's Mutton Chops, Stockbroker's
Scarf, The Carl, and The Polar Pullover
- Updated cp_dustbowl
- Fixed players standing in sky over the beginning of stage 1
- Fixed collision on rocks in the front of stage 1 where stickybombs could be placed inside them
- Fixed players standing in sky over the beginning of stage 1
- Updated cp_junction_final
- Players are now prevented from building in spawn rooms
- Updated ctf_2fort
- Fixed players standing on conduits in flag rooms
- Fixed
players standing in sky over Red battlements
- Fixed a missing face under the stairs in the Blu base ramp room that
let players see enemies above
- Fixed collision on props under stairs in Red's courtyard
- Fixed players standing on conduits in flag rooms
- Updated
ctf_turbine
- Fixed collision on spawn doors
- Added prop to
facilitate players jumping up to raised platform and fixed surrounding collision
- Fixed collision under stairs in
mid room
- Fixed misc prop collision
- Fixed collision on signs in mid room
- Fixed the clipping in the
rafters of flag rooms
- Increased performance with addition of area portals
- Added decals under ammo and
health packs
- Smoothed geometry in the vents
- Added nobuild around spawn doors
- Added light props over Red and Blu gate 1 doorways
- Fixed collision on spawn doors
- Updated koth_lakeside_event
- Updated koth_lakeside_final
- Fixed bot navigation errors
- Prevented players from building
in spawn room doors
- Fixed rock piles to mirror on Red and Blu sides
- Fixed bot navigation errors
- Updated pl_goldrush
- Fixed players shooting projectiles through the window in the
mining tower into Red's first spawn and Blu's second spawn
- Fixed players standing in sky above Blu spawn in stage
3
- Fixed player clipping exploit above the Blu exit in stage 3
- Fixed players shooting projectiles through the window in the
mining tower into Red's first spawn and Blu's second spawn