Weekly Update - 2015-05-22

What happened over the last 7 days:
 
1. Private servers now ignore MMR
2. Confirmed that players in the starting MMR range lose 3 out of 4 matches
  - yes, this is a big deal
  - it's because the winning team has one player that carries the team
  - the winning team has double the kill spread (between highest and lowest kill number)
3. I had lunch with Khang Le and Aaron (both former devs)
  - they're good people
  - they helped confirm some future design goals ;)
4. Started streaming on Hitbox.tv
  - they're pretty excited to have more Hawken air time, so look for it there
5. Launched a new site that will see more development over the coming weeks: http://streams.playhawken.com
  - tell us what you think
6. Read through patent applications
  - yes, it's dense
 
 
What's happening over the next 7 days:
 
1. Ramping up job posting efforts
2. Begin nailing down a more concrete development schedule
3. My workstation is now directly in the middle of the new Hawken dev area
  - yes, I feel lonely; hoping for new work pals ;)
4. Begin to address the mismatch issues in the new player MMR range
  - the overarching goal is to ensure better match quality for individuals
  - this will be an ongoing hot topic to me (even hotter than the store)
5. Implement additional balance tweaks
  - the goals will be to boost previously underpowered items/weapons/internals
  - Mention specific items/internals/weapons you believe to be underpowered, especially those that are simply not competitive
 
 
Join the discussion here: https://community.playhawken.com/topic/2191-weekly-update-2015-05-22/