Double Action: Boogaloo dives onto Kickstarter with playable pre-alpha
rel="bookmark"
title="Permanent Link to Double Action: Boogaloo dives onto Kickstarter with playable pre-alpha">
There are a few notable things about the Kickstarter campaign for Double Action. Firstly, the final game will be entirely free. It's a spiritual successor to The Specialists - a Half-Life mod with similar John Woo inspired acrobatics to Action Half-Life, but with added bullet time slow-mo for the multiplayer mayhem. Secondly, the pitch video is refreshingly frank about the team's distribution of funds, project scope and disinterest in stretch goals.
Thirdly (and most importantly?), the codename for the game's first version is Boogaloo.
Double Action: Boogaloo is a multiplayer shooter with an emphasis on style. "You fill up your Style Meter by doing stylish things - stunting, brawling, headshots, and so on. When your style meter fills up, your chosen style skill is activated." Diving, sliding and rolling feature heavily as you fight in ridiculously over-the-top slow motion battles.
The team are looking for $18,000 for a summer blitz on the game's development. With no price tag on the game, there's no minimum funding amount to get your hands on it - instead, purely cosmetic items are available at certain tiers.
It's also playable right now. The pre-alpha client is available on the Double Action forums, although, as the post warns, "It is probably crashy and everything is a placeholder. You may find it difficult to use."
Why no stretch goals? According to the Kickstarter page, "Those things would only detract from the game's design and create additional busywork for us." Instead, they're interested in using additional funds to support the game through further development and a Valve engine license.
More game footage below.
title="Permanent Link to Double Action: Boogaloo dives onto Kickstarter with playable pre-alpha">
There are a few notable things about the Kickstarter campaign for Double Action. Firstly, the final game will be entirely free. It's a spiritual successor to The Specialists - a Half-Life mod with similar John Woo inspired acrobatics to Action Half-Life, but with added bullet time slow-mo for the multiplayer mayhem. Secondly, the pitch video is refreshingly frank about the team's distribution of funds, project scope and disinterest in stretch goals.
Thirdly (and most importantly?), the codename for the game's first version is Boogaloo.
Double Action: Boogaloo is a multiplayer shooter with an emphasis on style. "You fill up your Style Meter by doing stylish things - stunting, brawling, headshots, and so on. When your style meter fills up, your chosen style skill is activated." Diving, sliding and rolling feature heavily as you fight in ridiculously over-the-top slow motion battles.
The team are looking for $18,000 for a summer blitz on the game's development. With no price tag on the game, there's no minimum funding amount to get your hands on it - instead, purely cosmetic items are available at certain tiers.
It's also playable right now. The pre-alpha client is available on the Double Action forums, although, as the post warns, "It is probably crashy and everything is a placeholder. You may find it difficult to use."
Why no stretch goals? According to the Kickstarter page, "Those things would only detract from the game's design and create additional busywork for us." Instead, they're interested in using additional funds to support the game through further development and a Valve engine license.
More game footage below.