Half-Life 1 update released
We have updated the public release of Half-Life. This update contains all the changes from the recent beta, thanks to
the whole community for their help with testing and suggesting new features.
Changes in this update are:
Changes in this update are:
- Added support for a crcclientdll key in liblist.gam to turn client.dll crc checking back on, useful for 3rd party
mods
- Make sure the Close button has keyboard focus when you see the disconnection dialog
- Made the play command obey speak_enabled cvar
- Door movement sound fixes, make sure you stop playing the moving sound if you get disrupted
- Fixed hang when loading maps with corrupt entity data
- Fixed being unable to load map resource files if they started with the UTF-8 BOM
- Fixed audio artifact in sound track Nuclear Mission Jam
- Fixed hud_centerid to apply correctly in Half-Life 1 games
- Fixed crash if you hit retry while in control of a func_tank
- Fixed sprays not loading from the correct path causing them not to update
- Fixed a crash if you started a local multiplayer game, disconnected and then loaded a save game