Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be
applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2M)
Team Fortress 2
Source Engine Changes (TF2, DoD:S, HL2M)
- Fatal engine errors are now
written to the server log file
- Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to take
action before running out of free edicts
- Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycle
Team Fortress 2
- Added The Sneaky Spats of Sneaking
- Added new promotional items
- Added
koth_badlands to eligible quickplay maps
- Added changelevel_next server command which changes to the next map in
the map cycle
- Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a
delay
- Fixed The Manmelter using the wrong muzzle flash effect
- Fixed The Frying Pan not being positioned
correctly for some classes