Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be
applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2M)
Team Fortress 2
Source Engine Changes (TF2, DoD:S, HL2M)
- Fixed an audio problem for Mac
users
- Added a new ConVar sv_shutdown_timeout_minutes
- Forces a server to shutdown if it has been requested to do so, even if the server is not empty
Team Fortress 2
- Added new promo items
- Fixed a crash in
the class loadout panel for Mac users
- Fixed a dedicated server memory leak when running Mann vs. Machine
mode
- Fixed tf_forced_holiday not properly forcing the holiday mode
- Fixed an Mann vs. Machine exploit that
allowed permanent ubercharge/critboost effects on non-Mann-Up servers.
- Added missing style names for the
Plutonidome, Sir Hootsalot, and the Bat Outta Hell
- Fixed column header labels being clipped in the
scoreboard
- Fixed a dedicated server performance issue related to bots
- Fixed an incorrect texture for the
Jumper's Jeepcap
- Fixed team colors for the Voodoo JuJu (Slight Return)
- Updated the localization
files
- Updated cp_gullywash_final1
- Fixed the large curved
railing in the Blu Base to mirror the railing in the Red Base
- Fixed Red Capture Point 2 to prevent capping through a wall behind the point
- Fixed the large curved
railing in the Blu Base to mirror the railing in the Red Base