Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been
released. The updates will be applied automatically. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2
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Team Fortress 2
Source Engine Changes (CS:S, DoD:S, TF2, HL2

- Fixed the skybox on 3rd
party maps when using certain sky materials
- In Hammer, while using the Vertex Tool, pressing CTRL+B will snap
selected vertices to the grid
- Allow about:blank in the MOTD
- Marked mat_texture_list as a cheat to prevent
client exploits
- Removed the sv_voicecodec convar because it isnt necessary anymore and was being used as an
exploit
- Updated the con_logfile convar to checking for invalid filenames
- Updated the network resource
download path to check for invalid filenames
- Updated the plugin_load command
- Servers can only load plugins if they are not running a map
- Clients can only load plugins if they are not connected to a server
- Servers can only load plugins if they are not running a map
Team Fortress 2
- Fixed a bug that would cause the Sentrys health to look overhealed when it
wasnt
- Fixed an exploit with the Red-Tape Recorder and Sentry where the Sentry could build up a large amount
of health
- Fixed a bug where the Spy could not place a sapper without switching weapons first
- Fixed the
Engineer being able to purchase the Disposable Sentry Gun upgrade in Mann vs. Machine, build a disposable Sentry, and
then refund the upgrade without the Sentry being destroyed
- Improved client-side critical attack prediction for
rapid-fire weapons (i.e. Flamethrower, Minigun)
- Updated the equip_region for the Pyromancer's Mask
- Fixed
the equip_region for tournament medals conflicting with other items
- Added the LBTF2 Season 9 tournament
medals
- Updated the localization files