Gaming Made Me: Counter-Strike
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This week in our href="http://www.rockpapershotgun.com/tag/gaming-made-me/">ongoing retrospective series on games journalists’ most formative games, we very proudly welcome href="http://www.eurogamer.net/">Eurogamer‘s god-king and operations director Tom Bramwell to the word-stage. He’s here to tell you about his long years spent with arguably one of the most definitive PC games of all time, and what for one generation of gamers was a global obsession that today’s shooters, no matter how much bigger they might be, just can’t seem to match…
I also wanted to write this about Grand
Theft Auto, and I might still do that another time if RPS will have me back. There were probably other factors, but no
one game is so singularly responsible for my being a games journalist (or at least having been one) as DMA
Design’s original PC game. But I’m really here today to bang on about Counter-Strike, and I owe
that game a massive debt too, because it’s thanks to Counter-Strike that I don’t play Call of Duty or
Battlefield or Medal of Honor or any of that stuff on the internet nowadays for a moment longer than my job
requires.
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