Valve is making TF2 modding easier by waiving a $50K fee



The Team Fortress 2 modding scene is about to get a little easier, it seems, as Valve has apparently struck a deal with Microsoft to waive the $50,000 fee for the Havok physics engine for future mods - and not just TF2 either as this deal apparently covers all Valve games, including possibly Half-Life: Alyx.

In the same week where Rockstar and Take-Two are under fire for the GTA Trilogy Definitive Edition fiasco - which they hit numerous mods and modding sites with takedown requests to build - Valve Software instead seems to be doing something nice for the modding community by removing a hefty physics engine licence cost.

As originally posted by @TF2CCWiki on Twitter, they asked Valve support about getting an asset licence for the Havok physics engine - which costs $50,000 usually for any Valve-supported paid mods on Steam - and was told that Valve has "reached an agreement with Microsoft to have Havok fees waived for future mods of Valve games", which is great news for the modding community.

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