Portal shooter Splitgate’s servers problems have been solved for now

Splitgate’s twist on the arena shooter, where players can cast portals around the levels and pull off impossible shots, saw a spike in the free FPS’ popularity when it released into beta on consoles (PC has had it since 2019). It was so popular that it basically killed the game for a few weeks because the servers were overwhelmed. With an hour-long queue reported to get into a short game of shoot-the-mans, I haven’t had the chance to try.


Thankfully, that seems to have been fixed with an update yesterday. With new funding, the game’s server capacity and support has been upgraded. The current player count on Steam is about 61,000, and I experienced no queue when I just tried to get in.


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